![]() Once at the top just follow the Dark One to finish the chapter. Proceed to the right and loot the next corpse then continue around and up the ladder. Head over to the wall with the corpse and loot it, turn around and take out the shrimp that comes at you. Hop to the next train car and run to the end and jump down to the ice below. Move on down and watch out for any shrimp that come up to swipe at you. Then head back down and jump over onto the train car. ![]() ![]() Once at the ship, climb up to the top and grab the med pack, Note (2/2) and the filter off of the corpse. You'll be attacked by a few shrimp on the way. Follow the ice around until you see a ship stuck there. Eventually the demons return to pay you a little visit.Īfter you climb out of the water, watch out for the demon that comes swooping in at you. Proceed to the train and start walking through it. Head up top and you'll eventually come out to an opening in the side of the building and you'll see a few demons fly away. Instead of heading upstairs (the watchmen there runs away) go under the stairs and grab the loot. Loot the body with the light helmet and proceed to the door you have to open. There are a few bodies in an alcove and once you go towards them you'll be attacked by some more watchmen. There is a body on the right with a filter grab that and proceed left around the room. Go inside the building and get ready to turn on your light as it's extremely dark. Once you're down, head back to the stairs and go on up. Then head around the corner and get ready to kill a few watchmen.Īfter you take them out go over to the corpses by the pillar, you'll find some supplies and a Note (1/2) there. You'll see a staircase leading up further, but instead head to the right and loot the body leaning against the wall. You'll eventually come to a path leading up and the Dark One will make a comment about clothes. Grab the ammo inside quickly, then proceed down the right and follow the wall, looting the corpses along the way. Be careful when you approach, as a shrimp will swipe at you. Metro Last Light takes place a year after Metro 2033 (in the same time-frame as the book, Metro 2034), and assumes Artyom undertook the 'Ranger Ending'. Grab them and proceed forward.Īfter the Dark One says he must follow you (even though he runs ahead), head down the path and you'll notice a box sitting by the edge of the ice. Once you go through the bus, there will a filter and a claymore up ahead on the right, along with a shotgun. The Dark One will help you, in his own special way. S T A L K E R and Metro Last Light Developers Aiming to Bring Areal to Wii U. Move along, but be careful as watchmen randomly pop out to attack you. endings were pretty upsetting - being as both were the same ending, but it was. Once at the bottom, there is a corpse floating in the water inside the pipe. Loot the body on the ground and proceed downward. Continue forward to get to a loading screen.Carry the Dark One down the tunnel and outside. Now head out the door and meet back up with Pavel. Also check out the box on the far wall back here for more ammo and supplies. Use the box under the light to turn off the power to the door as well as the door directly behind you. Keep going to the left of the ammo cache now to get to the red light behind the wall. You have to kill a few monsters, but you will also find a large ammo cache all the way down the hallway as well as a Note (2/2) by a corpse along the way. Instead of going straight to the power source, keep going further past the red light. Pavel instructs you to go to the right and find the circuit breaker to turn off the power to the door. Keep following Pavel down a long and creepy hallway until you get to an electrically locked door and a fire. Help each other climb up on top (you'll find a Note (1/2) up here) then follow him down to the other side, Indiana Jones style. Help him yank up a big pole, and both of you will now use it to jump across the gap. You now come up to a much bigger gap.Ĭlear out the monsters while Pavel finds a way across. You come up to a big drop, so run and jump across the gap. Once at the end of the line, get off the train and go to a door on the far side of the platform. Keep following Pavel now, once again pulling out your lighter to clear the area of webs. Shine your light on him to kill the monster. Once up all the way, a monster will attack Pavel. Pavel will eventually get to an elevator, so hop in with him and ride it up.Īfter getting attacked, shine your light on the monsters to get them to die. It's also a good idea to have your lighter out to burn up any spider webs that you may get tangled in. Keep following him and turn on your light when prompted. Once again follow Pavel through the tunnel. Metro-last-light-walkthrough-part-7-torchlight
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